In my case I won't find out until after I see the ball in flight - Once I've decided to pull the trigger I just concentrate on keeping it smooth
__________________ Reverse every natural instinct and do the opposite of what you are inclined to do, and you will probably come very close to having a perfect golf swing.
How will these [Start Up] alignments 'morph' as I move into the Backstroke?
ac,
You monitor the same alignments as in Start Up, but they have all Turned to Plane. In other words:
1. As the Body Turns (and the Right Hip Clears), you continue to maintain the Extensor Action (of the Right Arm Takeaway).
2. The On Line Clubshaft (more specifically, its proxy, the Sweetspot) continues to point at the Line, only now it is the Grip end, not the Head end.
3. The Left and Right Wrist Conditions have changed from Vertical (to the ground / Horizontal Hinging; or to the Plane / Angled Hinging) to Turned On Plane. The Left Hand is now palm down to Plane; the Right Hand is palm up.
4. The Right Arm / Elbow Action continues to do the job of lifting the Left Arm Flying Wedge to the Top.
Yoda, please elaborate on two points in the takeaway:
The difference between the hands turning to the plane for horizontal hinging and for angled hinging
Tracing the planeline - in another thread EdZ (I think) mentioned that you can choose to trace the footline (if it's square to the planeline).
If you (at address) point your right index finger down, it points closer to the footline than to the planeline. Is it a valid option to trace a line parallel to the planeline, if it makes it more "visible"/"clear" to the player (and the right forearm remains on plane)??
Yoda, please elaborate on two points in the takeaway:
The difference between the hands turning to the plane for horizontal hinging and for angled hinging
Tracing the planeline - in another thread EdZ (I think) mentioned that you can choose to trace the footline (if it's square to the planeline).
If you (at address) point your right index finger down, it points closer to the footline than to the planeline. Is it a valid option to trace a line parallel to the planeline, if it makes it more "visible"/"clear" to the player (and the right forearm remains on plane)??