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Old 04-27-2006, 09:56 AM
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12-0 Stroke Patterns
Originally Posted by humblegrasshopper
I think Sonny is definitely onto something regarding 12-2-0! Homer needs no apologist, in fact our participation in this forum is tribute to his incredible contribution to Golfdom. Homer created the vernacular and thus the universe in which we are all playing. Questioning his recommended stroke pattern need not be considered blasphemy.

With respect to the TGM recommended components 6 and 7 for 12-2-0, I get Sonny’s point on component 7. Zero plane angle variation though geometrically ideal is too difficult (at least for me) to reliably execute. 10-7-G “Reverse loop” is more dependable, it mandates the “Squared Shoulder” variant of component 6. Is this where Mac is going?

As for Yoda’s comment on power, when I make these zone 3 alterations there are zone 2 implications. Specifically, I seem to better maintain the structural integrity of the entire power package assembly– a zone 3 alteration impacting zone 2.

Respectfully,

HGH

HGH,

If you don't like a given Component Variation, recommended or otherwise, then Homer Kelley would be the first to tell you to avoid it and use something else. The reasons for 'not liking' something range from physical inability to execute to psychological. There are ten trillion Strokes in TGM, roughly half Hitting and half Swinging. Use the one(s) you like. Again quoting Homer, "Do whatever you like. Have fun! Enjoy the game!"

That's what it's all about.
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